A contemporary intermedia artist, Daniel Belquer works internationally to blur the temporal frontiers once bounding classic artistic genres from emerging technologies, deftly reinventing the steampunk label as a term applicable to a more diverse and mature array of new media. Daniel has worked as a Max/MSP programmer, a light, video, and sound designer and technician, a composer, a teacher, a director, and an artist. Wearing several hats has kept him engaged in the technical as well as artistic aspects of his installations and theatrical works, incorporating the DIY spirit into his work ethos as well as his aesthetic engineering. Daniel has collaborated with various other artists both professionally and academically, and he has reached even more growing artists through his teaching. Since 1999, he has assisted over 2,000 students in programming and design workshops. Based for (how many?) years in Rio de Janeiro, Daniel operated his own video and intermedia production company, working for several large Brazilian corporations such as Rock In Rio, Rede D’Or, the city’s Department of Culture, Concremat, CCSA, and CEG, among others. Since 2014, upon relocating from Rio to New York City, Daniel has worked with Harvestworks as an independent contractor, technician, and teacher. He has presented his exhibitions across Brazil, Germany, and most recently, New York. A few of the more notable venues that have supported his work are the SESC Copacabana (Rio de Janeiro), Condominio Cultural (São Paulo), FIART (Brasilia), Agora Arts Center (Berlin), and NYC-based Harvestworks, 3 Legged Dog Media + Theater Group / Art & Technology Center, The Dark Circuits Festival, Emily Harvey Gallery, Parsons School of Design, and Transfer Gallery. His research continues to focus on the relationship between machine and metaphysics, questioning the connections between conscience, reality, and social conventions.